Effect
Introduction
Fishing effect is a temporary buff that gives players a boost for a single fishing attempt. This boost can come from fishing rods, bait, or even enchantments and totems! The fishing effect follows a specific configuration format. Below is how all the effects are set up.
All effects follow the format below:
Bait
To use bait, it needs to be placed in offhand or fishing bag. Every time the rod is cast, it will be thrown together with the hook.
Hook
To equip hook on rod, make sure that you are in survival mode. Drag the hook onto your rod so it would be applied. To remove the hook from a rod, just right click the rod and the hook would be on your cursor.
Effect Library
weight-mod (weight-mod offers a way to adjust the weight or chance of a single Loot, making it easier to quickly change the probability of obtaining a particular item. If there's no loot available, the effect would not take effect)
weight-mod-ignore-conditions (The difference is that the effect would still take effect even if there's no such loot available)
group-mod (Unlike weight-mod, group-mod allows you to modify the weight of multiple loots at the same time. Of course, an item can belong to multiple groups, like the 'gold quality' group and the 'marine' group. For guidance on how to assign loots to groups, refer to the Loot System)
weight-group-ignore-conditions
wait-time (Adjust the waiting time for a fish to bite on the hook)
wait-time-multiplier (Adjust the waiting time for a fish to bite on the hook)
(also named as "hook-time" in old versions)
difficulty (Adjust the game difficulty)
difficulty-multiplier (Adjust the game difficulty)
multiple-loot (Players can obtain multiple items in a single fishing attempt. Every 0.01 represents a 1% chance. If the value exceeds 1, players are guaranteed to get double the items with a small chance of getting triple. If the value surpasses 2, they are guaranteed to receive triple the items with a small chance of getting quadruple.)
lava-fishing (Allow players to fish in lava)
size (size offers a size boost for the loot, and the final size of the loot is added by this value. This option affects the scores in competitions where the fish size determines the points.)
size-multiplier (size-bonus offers a size boost for the loot, and the final size of the loot is multiplied by this value. This option affects the scores in competitions where the fish size determines the points.)
(also named as "size-bonus" in old versions)
score (score gives a score boost during competitions, and the final score for the loot is added by this value. Note: This only works in TOTAL_SCORE mode.)
score-multiplier (score-bonus gives a score boost during competitions, and the final score for the loot is multiplied by this value. Note: This only works in TOTAL_SCORE mode.)
(also named as "score-bonus" in old versions)
game-time (game-time allows you to adjust the duration of the mini-game, giving players more time to react and more opportunities to succeed.)
game-time-multiplier (game-time allows you to adjust the duration of the mini-game, giving players more time to react and more opportunities to succeed.)
conditional (Apply condition system to some effects)
Global Effects
Global effects are located at config.yml. It allows you create global effects for players This is the default config which speeds up the fishing when there's a competition going on.
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