Market
Enable Feature:
enable: true
This toggles whether the entire feature is enabled or disabled.
Container Title:
title: '<gradient:#A52A2A:#800000:#A52A2A>Fish Market</gradient>'
This specifies the title of the container. The title "Fish Market" is displayed with a gradient color effect transitioning between three given hex color codes.
Limitation:
limitation:
This section defines the limitations related to earnings from the fish market.enable: true
means the limitation feature is turned on.earnings: 10000
specifies a cap on earnings at 10,000 units.
Market Menu Layout:
layout:
The layout section determines the visual arrangement of items/icons within the market menu. The symbols 'A', 'I', and 'B' reference specific items or icons.
Price Formula:
price-formula: '{base} + {bonus} * {size}'
This provides a formula to calculate the price of loots from "CustomFishing".
Item Price:
item-price:
This segment assigns fixed prices to items. For instance, the "COD" is priced at 10 units. Additionally, items with aCustomModelData
like "PAPER" with data "999" is priced at 5 units.
Item Slot:
item-slot:
Dictates the slot where items (symbolized as 'I') to sell are placed. Items without an assigned price can still be placed ifallow-items-with-no-price
is set to true.
Dynamic Icons: (sell-icons / sell-all-icons) This section manages interactive icons. Icons here have multiple functions:
allow-icon
: Indicates permitted trades.deny-icon
: Represents denied trades due to a lack of items to sell.limit-icon
: Appears when the worth of items exceeds the daily earnable amount. Each icon is further configured with display settings and triggered actions, such as sounds, messages, or commands.
Decorative Icons:
decorative-icons:
These icons are purely for visual enhancement. They do not possess functional attributes. In this case, aglass-pane
is assigned symbol 'A', with the material beingBLACK_STAINED_GLASS_PANE
.
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