How to configure each file?
An article for quick reference
Last updated
An article for quick reference
Last updated
rubbish:
# Item part
material: cod
display:
name: <#00BFFF>Radioactive Fish</#00BFFF>
lore:
- <gray>Protect the environment...
custom-model-data: 50000
# Loot part
nick: <#00BFFF>Radioactive Fish</#00BFFF>
show-in-fishfinder: false
disable-stat: true
disable-game: true
instant-game: false
prevent-grabbing: false
magma_cube:
# Loot part
show-in-fishfinder: false
disable-stat: true
disable-game: true
nick: <red>Magma Cube</black>
# Entity Part
entity: magma_cube
velocity:
horizontal: 1.1
vertical: 1.3
# namespace:enchant:level
minecraft:luck_of_the_sea:1:
requirements: {}
effects:
group:
type: group-mod
value:
- silver_star:+2
- golden_star:+1
delicate_hook:
# Item part
material: SHEARS
display:
name: '<#1E90FF>Delicate hook'
lore:
- ''
- '<#7FFFD4>Desciption:'
- '<gray> - An embodiment of craftsmanship and allure, the hook'
- '<gray> - is not your average piece of tackle. Polished to'
- '<gray> - perfection and intricately designed, it gleams in the'
- '<gray> - water, irresistibly drawing high-quality fish closer.'
- ''
- '<#FFD700>Effects:'
- '<gray> - Increase the chance of getting high quality fish'
max-durability: 16 <- This property is required for a hook to work
# Effect part
effects:
group:
type: group-mod
value:
- silver_star:+1
- golden_star:+1
# Hook's unique property
# Decides the lore on rod
lore-on-rod:
- ''
- '<#7FFFAA>Equipped hook:'
- '<gray> - Delicate hook: <white>{dur}<white> times left'
fishfinder:
# Item part
material: PAPER
display:
name: '<#1E90FF>Fish Finder'
lore:
- ''
- '<#7FFFD4>Desciption:'
- '<gray> - Compact yet powerful, it scans the waters'
- '<gray> - with precision, revealing the variety of'
- '<gray> - fish species lurking below the surface.'
- '<gray> - Whether you''re in uncharted territories or'
- '<gray> - familiar waters, this device ensures you''re'
- '<gray> - always informed about your aquatic neighbors.'
- ''
custom-model-data: 50000
beginner_rod:
# Item part
material: fishing_rod
display:
name: "<b><#EEE9E9>Beginner's Fishing Rod"
lore:
- ''
- '<#7FFFD4>Desciption:'
- '<gray> - Specially designed for those new to the art '
- '<gray> - of fishing, the Beginner''s Fishing Rod is a'
- '<gray> - novice angler''s best friend.'
- ''
- '<#FFD700>Effects:'
- '<gray> - Increase the hook time'
- '<gray> - Reduces the challenge of fishing'
custom-model-data: 50001
max-durability: 64
# Effect part
effects:
time_effect:
type: hook-time
value: 1.8
difficulty:
type: difficulty
value: -8
magnetic_bait:
# Item part
material: paper
display:
name: '<b><red>Magn<blue>etic <gray>lures'
lore:
- ''
- '<#7FFFD4>Desciption:'
- '<gray>Its radiant shimmer and unique energy pulse'
- '<gray>prove irresistible to curious fish, drawing'
- '<gray>them in with unprecedented speed. This is '
- '<gray>not just a bait, it''s a spectacle that fish'
- '<gray>can''t help but investigate.'
- ''
- '<#FFD700>Effects:'
- '<gray> - Reduce hook time'
- '<gray> - More time for fishing'
- ''
custom-model-data: 50002
# Effect part
effects:
hooktime:
type: hook-time
value: 0.9
gametime:
type: game-time
value: 2
carrot_crate:
# Loot part
show-in-fishfinder: false
disable-stat: true
nick: Carrot Crate
# Block part
block: barrel
velocity:
horizontal: 1.07
vertical: 1.5
properties:
directional: true
storage:
carrot_1:
item: Carrot
amount: 1~2
chance: 0.8
carrot_2:
item: Carrot
amount: 1~2
chance: 0.8