Create a new crop
Take tomato as an example, read it would let you know how the system works. Crops are stored in /CustomCrops/contents/crops/ folder.
# Crop key name
# 农作物配置名
tomato:
# Crop mode, make sure that type is consistent with IA/Oraxen configs
# Otherwise some unexpected problems would occur
# TRIPWIRE / ITEM_FRAME / ITEM_DISPLAY (1.19.4+)
# 农作物模式,请确保和你的资源包配置等一致,否则会出现bug
type: TRIPWIRE
# The crop can only be planted on certain pots
# Pot are stored in /CustomCrops/contents/pots
# 农作物只能在指定的种植盆中种植
pot-whitelist:
- default
# Crop's seed, if you want to use Vanilla items, just use Capital letters. (Example APPLE)
# 农作物的种子,如果你想用原版物品做种子,就使用大写字母
seed: customcrops:tomato_seeds
# break/plant requirements
# 破坏/种植农作物的需求
requirements:
break:
requirement_1:
# Requirement type, you can get a full list of requirements on wiki page
# 需求类型,wiki中有详细的全部需求类型和示范
type: permission
value: tomato.break
# The message to show when not meeting the requirement(Supports multiple lines)
# 不满足需求的提示,支持多行
message: "You don't have permission to harvest the tomato"
plant:
requirement_1:
type: permission
value: tomato.plant
message: "You don't have permission to plant the tomato"
requirement_2:
type: season
value:
- Spring
- Autumn
message: "It's not a good season to plant tomato"
# plant actions
# 种植时发生的动作
plant-actions:
action_1:
# Requirement type, you can get a full list of actions on wiki page
# 动作类型,wiki中有详细的全部动作类型和示范
type: sound
value:
source: player
key: minecraft:item.hoe.till
volume: 1
pitch: 1
# This decides when the crop data would be removed from cache
# 这决定了农作物数据什么时候从缓存中移除
max-points: 6
# What should a crop do when gaining a certain amount of points
# 农作物在获取指定生长点数时候执行的动作
points:
0:
# change the crop's model
# 改变农作物的模型
model: customcrops:tomato_stage_1
# As crop's models are different and have various height
# So sometimes the pot information hologram can't show in a proper place
# Set "hologram-offset-correction" to a high value would increase the
# vertical position of the hologram
# 因为不同农作物有不同的模型高度,所以在显示悬浮信息的时候,可能会导致模型遮挡了悬浮信息
# 因此设置 "hologram-offset-correction" 为更大值可以提升悬浮字的高度,以免遮挡
hologram-offset-correction: 0.2
# Available events: break/grow/interact-by-hand/interact-with-item
events:
break:
action_1:
type: drop-items
value:
other-items:
loot_1:
# Other plugin item compatibility(Can also be used in quality-crops)
# MMOItems:TYPE:ID
# MythicMobs:id
# NeigeItems:id
item: customcrops:tomato_seeds
min: 1
max: 1
# 0-1
chance: 0.3
action_2:
type: sound
value:
source: player
key: minecraft:block.crop.break
volume: 1
pitch: 1
1:
model: customcrops:tomato_stage_2
hologram-offset-correction: 0.2
events:
break:
action_1:
type: drop-items
value:
other-items:
loot_1:
item: customcrops:tomato_seeds
min: 1
max: 1
chance: 0.5
action_2:
type: sound
value:
source: player
key: minecraft:block.crop.break
volume: 1
pitch: 1
3:
model: customcrops:tomato_stage_3
hologram-offset-correction: 0.2
events:
break:
action_1:
type: drop-items
value:
other-items:
loot_1:
item: customcrops:tomato_seeds
min: 1
max: 1
chance: 0.8
action_2:
type: sound
value:
source: player
key: minecraft:block.crop.break
volume: 1
pitch: 1
5:
model: customcrops:tomato_stage_4
hologram-offset-correction: 0.2
events:
break:
action_1:
type: command
value:
- 'say Hello, {player}!'
chance: 0.5
action_2:
type: sound
value:
source: player
key: minecraft:block.crop.break
volume: 1
pitch: 1
action_3:
type: drop-items
value:
quality-crops:
min: 1
max: 4
items:
1: customcrops:tomato
2: customcrops:tomato_silver_star
3: customcrops:tomato_golden_star
other-items:
loot_1:
item: customcrops:tomato_seeds
min: 1
max: 1
chance: 1
grow:
action_1:
type: variation
value:
golden:
item: customcrops:tomato_stage_golden
type: TRIPWIRE
chance: 0.01
interact-by-hand:
requirements:
requirement_1:
type: permission
value: tomato.harvest
message: "You don't have permission to harvest tomato."
action_1:
type: break
value: true # whether to trigger break event too 是否触发break事件
action_2:
type: replant
value:
point: 0
crop: tomato # Replant the crop 重新种植农作物
model: customcrops:tomato_stage_1 # crop model 农作物模型
interact-with-item:
interact_1:
# the item to use (use "*" for any item, example: item: "*")
# 使用的物品
item: customcrops:i_want_overgrown_tomato_right_now
# whether to reduce the amount
# 是否减少数量
reduce-amount: true
# the item to return, remove this section if you don't want item back
# 返还的物品,如果你不想要返还物品,请删除此项目
return: customcrops:returned_item
# requirements
# 使用条件
requirements:
requirement_1:
type: permission
value: golden_hoe.use
message: "You don't have permission to use golden hoe."
# actions to perform
# 执行的动作
actions:
action_1:
type: variation
value:
gigantic:
item: customcrops:gigantic_tomato
type: CHORUS
chance: 1
6:
# In this example, the model is not set, so the crop would not change its model
# when reaching this point. But here's a section called variation, which means that
# the crop has a little chance to be gigantic when it's already ripe. Since it reaches
# "max-points", the crop data would be removed from data and no longer affect server performance
# 在这个示范中,model没有被设置,因此,农作物不会在此生长点数时替换模型
# 但是这里有一个生长时候触发的变异动作,意味着农作物有小概率在此阶段发生变异
# 因为农作物已经达到了最大生长点数,农作物数据将自此从数据中移除,不再对服务器性能造成影响
events:
grow:
action_1:
type: variation
value:
gigantic:
item: customcrops:gigantic_tomato
type: CHORUS
chance: 0.02
# The crop would actually not gain so many points
# But you can set some special crops' loots here
# 农作物实际上并不会获取这么多生长点数,但是你可以在此设置一些特殊掉落物
99:
model: customcrops:tomato_stage_golden
events:
break:
action_1:
type: drop-items
value:
other-items:
loot_1:
item: customcrops:golden_tomato
min: 1
max: 1
chance: 1
loot_2:
item: customcrops:golden_tomato
min: 1
max: 2
chance: 0.5
loot_3:
item: customcrops:golden_tomato
min: 1
max: 2
chance: 0.3
interact-with-item:
interact_1:
item: GOLDEN_HOE
reduce-amount: false
actions:
action_1:
type: break
action_2:
type: replant
value:
point: 0
crop: tomato
model: customcrops:tomato_stage_1
# Custom grow conditions
# You can get a full list of grow conditions on wiki page.
# The default config tells that the crop would only grow in Spring and Autumn,
# and it requires at least a certain amount of water to grow.
# Though it would not grow in Summer, but it would still be alive. If you want
# the crop to die, see the "death-conditions" below.
# 自定义生长条件,默认配置是:农作物会在春和秋两个季节生长,并且要求种植盆水量大于3
grow-conditions:
condition_1:
type: suitable_season
value:
- Spring
- Autumn
condition_2:
type: water_more_than
value: 2
# Custom death conditions
# 自定义死亡条件
death-conditions:
no_water:
# You can customize the dead models according to the reasons
# 你可以根据死因设置不同的死亡模型
model: customcrops:crop_stage_death
conditions:
# "&&" represents "And"
# "||" represents "Or"
# the default config tells that the crop would have 70% chance to die if the pot is dry
# 默认配置:农作物有70%概率在种植盆干燥情况下死亡
'&&':
condition_1:
type: water_less_than
value: 1
condition_2:
type: random
value: 0.7
unsuitable_season:
model: customcrops:crop_stage_death
conditions:
condition_1:
type: unsuitable_season
value:
- Winter
crow_attack:
# Crop would be removed if "model" is not set
# 如果没有设置model,农作物会直接被移除,而不是替换模型
conditions:
condition_1:
type: crow_attack
value:
chance: 0.001
fly-model: customcrops:crow_fly
stand-model: customcrops:crow_stand
# Custom bone meal
# 自定义骨粉
custom-bone-meal:
bone_meal_1:
item: BONE_MEAL
particle: VILLAGER_HAPPY
sound: minecraft:item.bone_meal.use
# 20% chance to grow 2 points
# (100% - 20%) * 60% = 48% chance to grow 1 point
# 20%概率获得两个生长点数
# (100% - 20%) * 60% = 48% 概率获得一个生长点数
chance:
2: 0.2
1: 0.6
bone_meal_2:
item: customcrops:custom_bone_meal
return: customcrops:custom_bone_meal_used
chance:
2: 0.4
1: 1
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